Population:
{{ uiState.selectedCity ? uiState.selectedCity.population : 0 }}/{{ uiState.selectedCity ? uiState.selectedCity.populationCap : 0 }} max
Workers:
{{ uiState.selectedCity ? uiState.selectedCity.workerCount : 0 }}/{{ uiState.selectedCity ? uiState.selectedCity.population : 0 }}
Territory:
7 tiles
Food
({{ uiState.selectedCity && uiState.selectedCity.income.food > 0 ? '+' : '' }}{{ uiState.selectedCity ? uiState.selectedCity.income.food : 0 }})
:
{{ uiState.selectedCity ? uiState.selectedCity.food : 0 }}
Wood
({{ uiState.selectedCity && uiState.selectedCity.income.wood > 0 ? '+' : '' }}{{ uiState.selectedCity ? uiState.selectedCity.income.wood : 0 }})
:
{{ uiState.selectedCity ? uiState.selectedCity.wood : 0 }}
Stone
({{ uiState.selectedCity && uiState.selectedCity.income.stone > 0 ? '+' : '' }}{{ uiState.selectedCity ? uiState.selectedCity.income.stone : 0 }})
:
{{ uiState.selectedCity ? uiState.selectedCity.stone : 0 }}
Water
({{ uiState.selectedCity && uiState.selectedCity.income.water > 0 ? '+' : '' }}{{ uiState.selectedCity ? uiState.selectedCity.income.water : 0 }})
:
{{ uiState.selectedCity ? uiState.selectedCity.water : 0 }}
Mud
({{ uiState.selectedCity && uiState.selectedCity.income.mud > 0 ? '+' : '' }}{{ uiState.selectedCity ? uiState.selectedCity.income.mud : 0 }})
:
{{ uiState.selectedCity ? uiState.selectedCity.mud : 0 }}
Fire
({{ uiState.selectedCity && uiState.selectedCity.income.fire > 0 ? '+' : '' }}{{ uiState.selectedCity ? uiState.selectedCity.income.fire : 0 }})
:
{{ uiState.selectedCity ? uiState.selectedCity.fire : 0 }}
City Tier:
{{ uiState.selectedCity ? uiState.selectedCity.tier : 1 }}
Maximum tier reached for this city!